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Human-Computer Interaction Collection

Title: "New Horizons in Creative Open Software, Multimedia, Human Factors and Software Engineering"

Editor: Francisco V. C. Ficarra
Co-editors: Andreas Kratky (USA), Kim Veltman (Netherlands) and Miguel C. Ficarra (Italy and Spain)
Editorial Assistants: Emma Nicol (UK) and Mary Brie (Malta)

Important Dates

• Chapter Proposal Submission New Deadline: still open
• Proposal Acceptance Due Date:still open
• Full Chapter Submission Deadline:January
• Planned Publishing Date: January 2012

One of the main goals of software engineering is to cheapen the costs of the elaboration of computer systems while maintaining their high quality. With this premise open software has demonstrated itself to be essential for the computer systems of great organizations without the need of renewing every year the licenses of the use of software, for example.

The constant creativity of millions of programmers in the world has allowed the creation of a very special cross-cultural or idiosyncrasy around it. One evidence of this is in the current interactive multimedia systems, which set an avant-garde path in the computer sector of the new millennium because there is a very special creative philosophy by those developers who use open software..

In the current handbook we try to find out the new horizons in open software, interactive interfaces, dynamic and static means, immersive multimedia and human-computer interaction stressing the factors that have an influence on the idiosyncrasy of the users and programmers and also in the original solutions that are considered for databases, the increase of the speed of access to on-line information, the safety of the information, etc.

Additionally we intend to discover the novel techniques, methods and other tools belonging to software engineering and multimedia systems engineering, in the short, middle and long term in the current era of the expansion of communicability. The technical computer and telecommunication aspects are introduced to the social factors that can have a positive or negative influence on them. In short, we attempt to map out the future intersection area between the formal and factual sciences. More ...

 

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Pixels Collection

Title: "Emerging Software for Interactive Interfaces, Database, Computer Graphics and Animation: Pixels and the New Excellence in Communicability, Cloud Computing and Augmented Reality"

Editor: Francisco V. C. Ficarra
Co-editors: Andreas Kratky (Los Angeles, USA), Jacqueline Alma (Vancouver, Canada) and Miguel C. Ficarra (Italy and Spain)
Editorial Assistants: Emma Nicol (Glasgow, UK) and Mary Brie (La Valletta, Malta)

Important Dates

• Chapter Proposal Submission Deadline: still open
• Proposal Acceptance Due Date: Friday, 24 February 2012
• Full Chapter Submission Deadline: Friday, 23 March 2012
• Planned Publishing Date: March 2012

Computer graphics and computer animation along with text, audio and video have been  key in the momentum of the Internet phenomenon of the 20th century. In the new millennium they have been the  main means of  drawing the attention of the users to the screens of a great variety of devices of classical computing.

 

There are millions of users who decide to  purchase  computer equipment because of the images that they can see on the screens. These images gain in quality thanks to their generation from scratch and thanks also to myriad techniques, methods, algorithms, etc. related to graphic computing down to the access to the information stored in the database, such as decompressed files with multimedia information available via the interaction of the user through the various peripherals.

 

Virtual images are generated in 2D and/or 3D, thanks to democratization of the pixels in 1990 – 2000. Users are now capable of generating images in movement for 3D starting from photographs with digital cameras or the commercial applications to generate films with computer animations.

In this whole productive process, whether it is at a personal or an industrial level the cost factor is always present, in the equation of maximum quality in the least possible time. To reach that goal it is necessary to resort to several quality attributes that have an influence from the design stage  right until the programming of the applications used in the context of graphic informatics. More ...

Welcome to Blue Herons Editions!

The origin of this publishing project is to be found in the Canadian lands, where nature presents itself generous in many places of its wide geography. More...

Education, Communicability, Design, Computer Science, HCI, Computer Graphics and Computer Animation:

We focus on education and new technologies with 30 years long experience. More...

Literature and Journalism:

Intersection between universal literature, local new journalism (true stories), sociology and legal immunity. Two collections:

- Casoncelli Bergamaschi

It is a typical bergamasque dough filled with meat, similar to the raviolis. More...

- Menjar Blanc & Black

It is a typical sweet of the Catalan coast and the Balearic Islands. More...

Others New Releases:

Quality and Communicability for Interactive  Hypermedia Systems

Persuasion On-Line and Communicability: The Destruction of Credibility in the Virtual Community and Cognitive Models

Human-Computer Interaction, Tourism and Cultural Heritage

Advances in Dynamic and Static Media for Interactive Systems: Communicability, Computer Science and Design (Cipolla-Ficarra, F. et al. Eds. - Blue Herons Editions :: Canada, Argentina, Spain and Italy)

Advances in New Technolog4ies, Interactive Interfaces and Communicability (ADNTIIC 2011): Design, E-commerce, E-learning, E-health, E-tourism, Web 2.0 and Web 3.0

Computational Informatics, Social Factors and New Information Technologies: Hypermedia Perspectives and Avant-Garde Experiencies in the Era of Communicability Expansion :: Blue Herons Editions (Canada, Argenitna, Spain and Italy)

See all others new releases in books, CD, DVD, etc. More ...

Call for Papers: ADNTIIC 2012 :: HCITOCH 2012 :: SETECEC 2012 :: CCGIDIS 2012